Statistical profileOnline
German-Task-Force by Gamed!de
37.157.251.217:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,413
top 56%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,413 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on German-Task-Force by Gamed!de
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:24 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:00 UTC FW26d ago | 1 | – | 1.6 days | 0 |
| Thu 1 Oct, 00:34 UTC27d ago | 0 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of German-Task-Force by Gamed!de
6000 · seed 2147483647
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 2147483647 |
8. Server characteristics
Table 3: Characteristics of German-Task-Force by Gamed!de
What the server publishes and what was recorded
| Address | 37.157.251.217:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 08:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 334 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 7 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 129 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 64 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does German-Task-Force by Gamed!de wipe, and how often?
No next wipe can be predicted for German-Task-Force by Gamed!de, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 22 hours ago.
How is wipe day run on German-Task-Force by Gamed!de?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server record
Is German-Task-Force by Gamed!de up, and how well has it held up?
This release records German-Task-Force by Gamed!de as online. The uptime it reports puts the last restart at about 4 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of German-Task-Force by Gamed!de show?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 204,473. Up to 4,801 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does German-Task-Force by Gamed!de run from?
No region is published by German-Task-Force by Gamed!de. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.157.251.217:28015 is its address.
Which Rust version is German-Task-Force by Gamed!de running?
Rust network protocol 2635 and build 168909 on Linux is the version German-Task-Force by Gamed!de runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does German-Task-Force by Gamed!de carry?
At counting time German-Task-Force by Gamed!de recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is German-Task-Force by Gamed!de placed?
The rank for German-Task-Force by Gamed!de is #12,413 on seven-day player hours, in the top 56% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover German-Task-Force by Gamed!de?
These Rust Census lists include German-Task-Force by Gamed!de: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on German-Task-Force by Gamed!de: what do they indicate?
These are the tags German-Task-Force by Gamed!de publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on German-Task-Force by Gamed!de?
German-Task-Force by Gamed!de runs a procedural map of size 6,000 with seed 2147483647, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for German-Task-Force by Gamed!de?
No gather rate is recorded for German-Task-Force by Gamed!de in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join German-Task-Force by Gamed!de?
Enter client.connect 37.157.251.217:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.