Statistical profileOffline
common
37.153.36.135:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on common
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.5 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
25%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:28 UTC13d ago | 1 | – | running | 1 |
| Sun 11 Oct, 01:39 UTC17d ago | 1 | held half | 4.2 days | 0 |
| Tue 22 Sep, 05:33 UTC36d ago | 1 | halved by day 1 | 18.8 days | 0 |
| Sat 19 Sep, 05:21 UTC39d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 14 Sep, 08:11 UTC44d ago | 1 | halved by day 1 | 4.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of common
What the server publishes and what was recorded
| Address | 37.153.36.135:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 06:28 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 323 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 201 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 26 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 72 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does common wipe, and how often?
common wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 13 days 17 hours have passed since this world was made.
On common, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
Is common up, and how well has it held up?
Last seen 5 days 13 hours ago, common is offline in this release. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. It was first seen by Rust Census on 14 September 2026.
What location has been recorded for common?
A region is not published by common. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.153.36.135:28015 is its address.
Which Rust version is common running?
The version in use on common is Rust network protocol 2634 and build 167398 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for common?
At this release common is offline, having last been seen 5 days 13 hours ago. The seven-day average for this server is 0 players.
What position does common hold in the server rankings?
The rank for common is #15,344 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry common?
The Rust Census lists that common fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on common carry?
Read by the game's server browser, common publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for common?
Size 4,000 and seed 1: that is the procedural map on common, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On common, what rules and settings are in force?
No gather rate is given in the name of common. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join common?
Enter client.connect 37.153.36.135:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.