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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,563 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUST Server

37.153.157.35:28025 checked 19m ago

Release date
Next release
In five minutes (16:10 UTC)
Source
Live server queries
Server address
37.153.157.35:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak 2

Rank

#5,930

top 27%

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,930 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on RUST Server

Players now and over time, UTC

AveragePeak
00.250.50.75117:0007:0009:0011:0013:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020017:0007:0009:0011:0013:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

13.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 11:57 UTC7d ago 2 – running 1
Thu 1 Oct, 18:08 UTC FW26d ago 1 held half 19.7 days 0
Fri 25 Sep, 07:49 UTC33d ago 1 halved by day 5 6.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST Server

3500 · seed 2346641398

Map of RUST Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed2346641398
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RUST Server

What the server publishes and what was recorded

Address37.153.157.35:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 11:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average647 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average500 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average64 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average43 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average158 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average233 / 250

10. Quick answers

From the figures on this page.

Wipe records

When does RUST Server wipe, and how often?

Wipes on RUST Server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days 4 hours.

On RUST Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 20 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 5.

About the server

Is RUST Server up, and how well has it held up?

RUST Server is online at the time of this release. About 8 hours ago is when it last restarted, according to the uptime it reports. 138 of 168 hours on across the last 7 full days gives an uptime of 82%. The first sighting of it by Rust Census was on 13 September 2026.

How well does RUST Server perform?

The figures for the last 48 hours give an average of 117 server fps and a minimum of 109. The world carried up to 69,882 entities, including buildings, deployables and all else. Up to 2,668 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is RUST Server based?

No region is published by RUST Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.153.157.35:28025 is its address.

What version of Rust has been recorded on RUST Server?

Rust network protocol 2635 and build 168909 on Windows is the version RUST Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RUST Server?

RUST Server stands at 0 players from 30 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.

How does RUST Server compare with other servers in the rankings?

The rank for RUST Server is #5,930 on seven-day player hours, in the top 27% of ranked servers.

Lists and tags

Where does RUST Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is RUST Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on RUST Server?

Read by the game's server browser, RUST Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for RUST Server?

Size 3,500 and seed 2346641398: that is the procedural map on RUST Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RUST Server configured, and what rules does it keep?

The name of RUST Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join RUST Server?

Enter client.connect 37.153.157.35:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players Slots: 30.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.