Statistical profileOffline
RED PLANET TEST (local)
37.142.151.246:28015 checked 6d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,725
top 62%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,725 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on RED PLANET TEST (local)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, and #492 of the trio servers (top 78%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:01 UTC6d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RED PLANET TEST (local)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RED PLANET TEST (local)
What the server publishes and what was recorded
| Address | 37.142.151.246:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 16:01 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 64 on average | 23 / 200 |
| QS『可乐』10.28/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 22 on average | 28 / 100 |
| GORILA.RU Random Item Jump (Random Item) | trio · weekly · 19 on average | 12 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 16 on average | 22 / 550 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10 | EU · trio · monthly · 15 on average | 21 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RED PLANET TEST (local): what is it?
Too few wipes of RED PLANET TEST (local) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 15 hours ago.
What should you expect on wipe day at RED PLANET TEST (local)?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is RED PLANET TEST (local), and is it online now?
RED PLANET TEST (local) is offline at the time of this release; it was last seen 6 days 14 hours ago. Of the 144 hours in the last 6 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 October 2026.
Which location does RED PLANET TEST (local) run from?
No region is given by RED PLANET TEST (local). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 37.142.151.246:28015 is its address.
What version of Rust has been recorded on RED PLANET TEST (local)?
The version in use on RED PLANET TEST (local) is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does RED PLANET TEST (local) carry?
The last count for RED PLANET TEST (local) was 6 days 14 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is RED PLANET TEST (local) placed?
For seven-day player hours, RED PLANET TEST (local) is ranked #13,725, placing it in the top 62% of all ranked servers. Within trio servers this release ranks it #492.
Tags, lists
On Rust Census, which lists and filters carry RED PLANET TEST (local)?
The Rust Census lists that RED PLANET TEST (local) fits are: Modded Rust servers, counted and Trio servers, group limit three. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.
What is meant by each tag shown on RED PLANET TEST (local)?
Read by the game's server browser, RED PLANET TEST (local) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts3 (Group limit): No team may hold more than 3; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What settings and rules have been listed for RED PLANET TEST (local)?
No gather rate is recorded for RED PLANET TEST (local) in its name. 3 players is the cap for a group (trio). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join RED PLANET TEST (local)?
Enter client.connect 37.142.151.246:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts3 | Group limit No team may hold more than 3. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.