Statistical profileOffline
#1
37.135.183.44:28015 checked 40d ago
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1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,268
no region published
Last wipe
43d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,268 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on #1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 04:46 UTC43d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of #1
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of #1
What the server publishes and what was recorded
| Address | 37.135.183.44:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 15 Sep 2026, 04:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 91 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 75 on average | 175 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 68 on average | 109 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 7 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 59 on average | 332 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on #1?
A monthly force wipe is the sole occasion on which #1 wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 43 days 17 hours. Its tags carry a monthly wipe schedule.
On #1, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 6 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of #1?
The latest count records #1 as offline, last seen 40 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
In which location is #1 based?
No region is given by #1. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.135.183.44:28015 is its address.
Which Rust version is #1 running?
The version in use on #1 is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for #1?
At this release #1 is offline, having last been seen 40 days 21 hours ago.
How does #1 compare with other servers in the rankings?
For seven-day player hours, #1 is ranked #13,268, placing it in the top – of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry #1?
Included in these Rust Census lists is #1: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on #1?
These are the tags #1 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on #1?
A procedural map runs on #1, generated by the game.
On #1, what rules and settings are in force?
No gather rate is recorded for #1 in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to #1?
You can open the console in Rust with F1 and enter client.connect 37.135.183.44:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,^m,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.