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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,410 players on 11,865 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Good Neighbors Bad Neighbors

37.114.56.37:27031 checked 19d ago

Release date
Next release
In five minutes (13:25 UTC)
Source
Live server queries
Server address
37.114.56.37:27031
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 80

0% full

7-day average

0

peak –

Rank

#15,846

top 72%

Last wipe

28d ago

no schedule published

Next wipe

6d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 80 slots.
  • It ranks #15,846 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Good Neighbors Bad Neighbors

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW28d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Good Neighbors Bad Neighbors

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Good Neighbors Bad Neighbors

What the server publishes and what was recorded

Address37.114.56.37:27031
Region–
Max players80
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average310 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average379 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average968 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average987 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average782 / 800

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Good Neighbors Bad Neighbors?

A monthly force wipe is the sole occasion on which Good Neighbors Bad Neighbors wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 28 days 1 hours ago.

What should you expect on wipe day at Good Neighbors Bad Neighbors?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of Good Neighbors Bad Neighbors?

Last seen 19 days 6 hours ago, Good Neighbors Bad Neighbors is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Good Neighbors Bad Neighbors?

No region is given by Good Neighbors Bad Neighbors. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.114.56.37:27031 it is addressed.

What version of Rust has been recorded on Good Neighbors Bad Neighbors?

This release lists Good Neighbors Bad Neighbors on Rust network protocol 2634 and build 167398, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Good Neighbors Bad Neighbors?

The last count for Good Neighbors Bad Neighbors was 19 days 6 hours ago; it is offline at present.

How does Good Neighbors Bad Neighbors compare with other servers in the rankings?

The rank for Good Neighbors Bad Neighbors is #15,846 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Where does Good Neighbors Bad Neighbors appear among the Rust Census lists and filters?

Included in these Rust Census lists is Good Neighbors Bad Neighbors: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Good Neighbors Bad Neighbors carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Good Neighbors Bad Neighbors publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Good Neighbors Bad Neighbors?

Good Neighbors Bad Neighbors runs a procedural map, which the game generates.

On Good Neighbors Bad Neighbors, what rules and settings are in force?

No gather rate is recorded for Good Neighbors Bad Neighbors in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Good Neighbors Bad Neighbors?

Enter client.connect 37.114.56.37:27031 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp80Max players The server holds 80 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build The server runs game build 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.