Statistical profileOnline
A Rust Server
37.114.55.92:9028 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,351 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on A Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
18.9 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:38 UTC20d ago | 1 | – | running | 0 |
| Sun 20 Sep, 04:14 UTC39d ago | 0 | – | 18.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Server
What the server publishes and what was recorded
| Address | 37.114.55.92:9028 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 01:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 147 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 41 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on A Rust Server?
Too few wipes of A Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 3 hours ago.
On A Rust Server, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 14 hours passed before the crowd peaked.
About the server
Is A Rust Server up, and how well has it held up?
This release records A Rust Server as online. About 2 days 12 hours ago is when it last restarted, according to the uptime it reports. A total of 57 of 168 hours were up over 7 full days, which is 34% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of A Rust Server show?
Over the last 48 hours, server fps averaged 135; the lowest reading was 63. The world carried up to 47,758 entities, including buildings, deployables and all else. Memory use reached 2,102 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for A Rust Server?
No region is given by A Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 37.114.55.92:9028 it is addressed.
What version of Rust has been recorded on A Rust Server?
This release lists A Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for A Rust Server?
At counting time A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is A Rust Server placed?
For seven-day player hours, A Rust Server is ranked #15,351, placing it in the top 69% of all ranked servers.
Tags, lists
Where does A Rust Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Rust Server: what do they indicate?
These are the tags A Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for A Rust Server?
Size 3,000 and seed 1: that is the procedural map on A Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is A Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join A Rust Server?
You can open the console in Rust with F1 and enter client.connect 37.114.55.92:9028; or press Launch Rust and join on this page, and you are connected through Steam. https://nordaris.de is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.