Statistical profileOffline
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
EU 37.114.51.51:25617 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,327
top 71% · #2570 in EU
Last wipe
26d ago
biweekly schedule
Next wipe
1d 12h
Sat 31 Oct, 09:35 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- It ranks #15,327 of all ranked servers, the top 71%, and #2570 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Saturday 31 October, 09:35 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 09:35 UTC, in 1d 12h. Its biweekly schedule tag · low confidence
Usual gap
4.8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 12h | Sat 31 Oct, 09:35 UTC | Own schedule |
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 12h | Sat 14 Nov, 09:35 UTC | Own schedule |
| 29d 12h | Sat 28 Nov, 09:35 UTC | Own schedule |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 12h | Sat 12 Dec, 09:35 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:35 UTC26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 15:32 UTC31d ago | 1 | halved by day 3 | 4.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
4500 · seed 1160695842
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1160695842 |
8. Server characteristics
Table 4: Characteristics of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09
What the server publishes and what was recorded
| Address | 37.114.51.51:25617 |
|---|---|
| Region | EU |
| Max players | 200 |
| Group limit | 6 max |
| Wipe schedule | biweekly |
| Last wipe | 3 Oct 2026, 09:35 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE | EU · groups of 6 · 2x · biweekly · 2 on average | 4 / 150 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED | EU · groups of 5 · 2x · weekly · 134 on average | 207 / 250 |
| WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPED | EU · groups of 5 · 3x · biweekly · 52 on average | 104 / 200 |
| RUST WAY MAX 5 | X2 | EU | SUNDAY | EU · groups of 5 · 2x · weekly · 18 on average | 1 / 300 |
| EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe | | EU · groups of 6 · 2x · monthly · 8 on average | 9 / 150 |
| TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY | EU · groups of 5 · 2x · weekly · 7 on average | 6 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: what is it?
Too few wipes of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 are recorded to confirm its schedule, so its tag is followed by the prediction. Saturday 31 October at 09:35 UTC is the date of its next wipe. The present world dates from 26 days 11 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 10 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.
Server record
What does the record show for the uptime and current status of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Last seen 16 days 3 hours ago, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 23 September 2026.
In which location is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 based?
Its EU tag is how DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.114.51.51:25617 is its address.
What version of Rust has been recorded on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
The version in use on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is Rust network protocol 2634 and build 167584 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
The last count for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 was 16 days 3 hours ago; it is offline at present.
In the rankings of Rust servers, where is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 placed?
This release ranks DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 at #15,327 for seven-day player hours, #2,570 in Europe, inside the top 71% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
The Rust Census lists that DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
What is meant by each tag shown on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
These are the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs a procedural map of size 4,500 with seed 1160695842, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, what rules and settings are in force?
A gather rate of 2x is recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 in its name. 6 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?
Enter client.connect 37.114.51.51:25617 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts6 | Group limit Team size is capped at 6. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167584 | Build The server runs game build 167584. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.