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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,636 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

EU 37.114.51.51:25617 checked 16d ago

2x biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (17:35 UTC)
Source
Live server queries
Server address
37.114.51.51:25617
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,327

top 71% · #2570 in EU

Last wipe

26d ago

biweekly schedule

Next wipe

1d 12h

Sat 31 Oct, 09:35 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,327 of all ranked servers, the top 71%, and #2570 in EU, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Saturday 31 October, 09:35 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 09:35 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

Usual gap

4.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 12hSat 31 Oct, 09:35 UTCOwn schedule
6d 22hThu 5 Nov, 19:00 UTCForce wipe FW
15d 12hSat 14 Nov, 09:35 UTCOwn schedule
29d 12hSat 28 Nov, 09:35 UTCOwn schedule
34d 22hThu 3 Dec, 19:00 UTCForce wipe FW
43d 12hSat 12 Dec, 09:35 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:35 UTC26d ago 1 – running 0
Mon 28 Sep, 15:32 UTC31d ago 1 halved by day 3 4.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

4500 · seed 1160695842

Map of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1160695842
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09

What the server publishes and what was recorded

Address37.114.51.51:25617
RegionEU
Max players200
Group limit6 max
Wipe schedulebiweekly
Last wipe3 Oct 2026, 09:35 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average4 / 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPEDEU · groups of 5 · 2x · weekly · 134 on average207 / 250
WEREWOLF GAMING.CO 3x Solo/Duo/Trio/Quad/Max 5|Loot x3|WIPEDEU · groups of 5 · 3x · biweekly · 52 on average104 / 200
RUST WAY MAX 5 | X2 | EU | SUNDAYEU · groups of 5 · 2x · weekly · 18 on average1 / 300
EU RENEGADE 2x Monthly | 6 MAX | 50% Upkeep | No BP Wipe |EU · groups of 6 · 2x · monthly · 8 on average9 / 150
TOP RUST | НОВИЧКИ | МОСКВА | MAX 5 | x2 | WEEKLY EU · groups of 5 · 2x · weekly · 7 on average6 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09: what is it?

Too few wipes of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 are recorded to confirm its schedule, so its tag is followed by the prediction. Saturday 31 October at 09:35 UTC is the date of its next wipe. The present world dates from 26 days 11 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 10 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 3.

Server record

What does the record show for the uptime and current status of DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Last seen 16 days 3 hours ago, DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 23 September 2026.

In which location is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 based?

Its EU tag is how DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 37.114.51.51:25617 is its address.

What version of Rust has been recorded on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The version in use on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 is Rust network protocol 2634 and build 167584 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The last count for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 was 16 days 3 hours ago; it is offline at present.

In the rankings of Rust servers, where is DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 placed?

This release ranks DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 at #15,327 for seven-day player hours, #2,570 in Europe, inside the top 71% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

The Rust Census lists that DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What is meant by each tag shown on DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

These are the tags DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts6 (Group limit): Team size is capped at 6; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 runs a procedural map of size 4,500 with seed 1160695842, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09, what rules and settings are in force?

A gather rate of 2x is recorded for DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09 in its name. 6 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join DDLZ | 2x | Solo/Duo/Trio | Two Weeks | Wiped 28.09?

Enter client.connect 37.114.51.51:25617 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167584,ts6,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players Slots: 200.
ts6Group limit Team size is capped at 6.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build The server runs game build 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.