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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,693 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust

37.109.157.119:28015 checked 9d ago

Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
37.109.157.119:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#13,025

top 59%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #13,025 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct22 Oct24 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:34 UTC9d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust

What the server publishes and what was recorded

Address37.109.157.119:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 12:21 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average69 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust?

The rhythm of Rust's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 9 days 17 hours.

How is wipe day run on Rust?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

What does the record show for the uptime and current status of Rust?

Last seen 9 days 12 hours ago, Rust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 16 October 2026.

Which location does Rust run from?

No region is given by Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 37.109.157.119:28015 it is addressed.

What version of Rust has been recorded on Rust?

The version in use on Rust is Rust network protocol 2634 and build 167781 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Rust?

Rust is offline at present; its last recording was 9 days 12 hours ago.

How does Rust compare with other servers in the rankings?

For seven-day player hours, Rust is ranked #13,025, placing it in the top 59% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust?

Included in these Rust Census lists is Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Rust?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Rust?

The game generates the procedural map on Rust.

How is Rust configured, and what rules does it keep?

The name of Rust carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

How can you connect to Rust?

Enter client.connect 37.109.157.119:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.