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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,840 players on 11,737 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Dashbeck Doomsday

37.10.124.23:10100 checked 12m ago

Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
37.10.124.23:10100
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Dashbeck Doomsday

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51000:0009:0018:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Dashbeck Doomsday

3500 · seed 6738

Map of Dashbeck Doomsday

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dashbeck Doomsday

What the server publishes and what was recorded

Address37.10.124.23:10100
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:09 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average323 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average26 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average72 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Dashbeck Doomsday wipe, and how often?

The rhythm of Dashbeck Doomsday's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 5 hours.

About the server

How reliable is Dashbeck Doomsday, and is it online now?

Dashbeck Doomsday is online at the time of this release. By its own reported uptime, it restarted about 6 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 1 October 2026.

Does Dashbeck Doomsday hold a steady frame rate and connection?

Average server fps over the last 48 hours was 10, with a low of 10. The world carried up to 66,362 entities, including buildings, deployables and all else. Memory use reached 2,045 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Dashbeck Doomsday?

No region is given by Dashbeck Doomsday. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 37.10.124.23:10100 it is addressed.

On which Rust version does Dashbeck Doomsday operate?

Rust network protocol 2635 and build 168909 on Windows is the version Dashbeck Doomsday runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Dashbeck Doomsday carry?

The present count is 0 players on Dashbeck Doomsday, out of 50 slots. The seven-day average for this server is 0 players.

What position does Dashbeck Doomsday hold in the server rankings?

For seven-day player hours, Dashbeck Doomsday is ranked #15,344, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Dashbeck Doomsday?

These Rust Census lists include Dashbeck Doomsday: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Dashbeck Doomsday carry?

Read by the game's server browser, Dashbeck Doomsday publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Dashbeck Doomsday?

Size 3,500 and seed 6738: that is the procedural map on Dashbeck Doomsday, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Dashbeck Doomsday, what rules and settings are in force?

The name of Dashbeck Doomsday carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Dashbeck Doomsday?

Enter client.connect 37.10.124.23:10100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.