Statistical profileOffline
[TW][PVE] PreuBen - Build, Survive
36.237.170.205:6666 checked 35d ago
Connect to this server
1. Main points
Players now
3/ 64
5% full
7-day average
0
peak –
Rank
#11,649
top 53%
Last wipe
54d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 3 players on it, 5% of its 64 slots.
- It ranks #11,649 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 54d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [TW][PVE] PreuBen - Build, Survive
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [TW][PVE] PreuBen - Build, Survive
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [TW][PVE] PreuBen - Build, Survive
What the server publishes and what was recorded
| Address | 36.237.170.205:6666 |
|---|---|
| Region | – |
| Max players | 64 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Sep 2026, 08:35 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老 | EA · groups of 8+ · 1 on average | 0 / 100 |
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 14 on average | 6 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 8 / 50 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 7 / 30 |
| BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY | groups of 10+ · monthly · 2 on average | 5 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does [TW][PVE] PreuBen - Build, Survive wipe, and how often?
From the force wipe, the next wipe of [TW][PVE] PreuBen - Build, Survive is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 54 days 13 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
About the server
Is [TW][PVE] PreuBen - Build, Survive up, and how well has it held up?
[TW][PVE] PreuBen - Build, Survive is offline at the time of this release; it was last seen 35 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 23 September 2026.
Which location does [TW][PVE] PreuBen - Build, Survive run from?
No region tag is published by [TW][PVE] PreuBen - Build, Survive, but its name points to Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 36.237.170.205:6666 is its address.
Which Rust version is [TW][PVE] PreuBen - Build, Survive running?
Rust network protocol 2633 and build 165217 on Windows is the version [TW][PVE] PreuBen - Build, Survive runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for [TW][PVE] PreuBen - Build, Survive?
At this release [TW][PVE] PreuBen - Build, Survive is offline, having last been seen 35 days 9 hours ago.
How does [TW][PVE] PreuBen - Build, Survive compare with other servers in the rankings?
The rank for [TW][PVE] PreuBen - Build, Survive is #11,649 on seven-day player hours, in the top 53% of ranked servers.
Tag details
Where does [TW][PVE] PreuBen - Build, Survive appear among the Rust Census lists and filters?
These Rust Census lists include [TW][PVE] PreuBen - Build, Survive: Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [TW][PVE] PreuBen - Build, Survive carry?
These are the tags [TW][PVE] PreuBen - Build, Survive publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp64 (Max players): Slots: 64; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^s (Softcore): Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on [TW][PVE] PreuBen - Build, Survive?
A procedural map runs on [TW][PVE] PreuBen - Build, Survive, generated by the game.
How is [TW][PVE] PreuBen - Build, Survive configured, and what rules does it keep?
No gather rate is given in the name of [TW][PVE] PreuBen - Build, Survive. 8 players is the group limit, the game's default. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join [TW][PVE] PreuBen - Build, Survive?
You can open the console in Rust with F1 and enter client.connect 36.237.170.205:6666; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp64,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp64 | Max players Slots: 64. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^s | Softcore Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.