Statistical profileOffline
[TW][PVE][PVPArea]
36.228.212.110:28015 checked 10d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,258
top 69%
Last wipe
26d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,258 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [TW][PVE][PVPArea]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [TW][PVE][PVPArea]
4500 · seed 1684376845
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1684376845 |
8. Server characteristics
Table 3: Characteristics of [TW][PVE][PVPArea]
What the server publishes and what was recorded
| Address | 36.228.212.110:28015 |
|---|---|
| Region | – · au1 |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 22:39 UTC |
| Hostname | doubleogti.ddns.net |
| First seen | 18 Oct 2026 |
9. Operator
Hostnamedoubleogti.ddns.net
Table 4: Other servers of this operator
The busiest servers publishing a doubleogti.ddns.net hostname
| Server | Status | Players |
|---|---|---|
| [TW][PVE][PVPArea] | Offline | 1 / 50 |
| [TW][PVE][PVPArea] | Offline | 1 / 50 |
| [TW][PVE][PVPArea] | Offline | 0 / 50 |
| [TW][PVE][PVPArea] | Offline | 0 / 50 |
5 servers publish a doubleogti.ddns.net hostname.
10. About this server
In its own words: the description the server publishes, unedited.
●小型休閒 PVP: 區域 PVE: 傷害整合/硬核AI/死亡懲罰/喪屍/多元 資源: 技能樹+/鐵桶陷阱/硬核物資箱/特別物品 藍圖: 硬核藍圖/機率性研究台/工作檯稅率+ 堆疊: 部分物品與容器堆疊擴展 特色: 低效/NPC武器掉落(低機率還原其降級&低耐久)/藏寶圖/突襲虛擬NPC基地 /NPC通緝令(突襲玩家基地)/公共電話任務/保底資源活動盒/各種奇觀事件 /更多電台/放置載具/載具販賣機 其他: 娛樂測試伺服器
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 10 / 100 |
| 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪 | EA · groups of 8+ · monthly · 4 on average | 4 / 188 |
| 【萌新PVP】2倍|月清|上班族|种植|50维护|养老 | EA · groups of 8+ · monthly · 3 on average | 3 / 100 |
| #1[坚果]原倍 仿官/不限/萌新/养老/月清 | EA · groups of 8+ · monthly · 2 on average | 1 / 500 |
| 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 | EA · groups of 8+ · monthly · 1 on average | 1 / 188 |
| 『无期』1000倍/双生态/PVP&PVE/萌新首选 | EA · groups of 8+ · monthly · 1 on average | 0 / 100 |
12. Quick answers
From the figures on this page.
Wipe schedule
When does [TW][PVE][PVPArea] wipe, and how often?
From the force wipe, the next wipe of [TW][PVE][PVPArea] is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 26 days 11 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
Server details
What does the record show for the uptime and current status of [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is offline at the time of this release; it was last seen 10 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 18 October 2026.
What location has been recorded for [TW][PVE][PVPArea]?
Its name points to Asia, though [TW][PVE][PVPArea] publishes no region tag; its region code is au1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 36.228.212.110:28015 it is addressed.
On which Rust version does [TW][PVE][PVPArea] operate?
The version in use on [TW][PVE][PVPArea] is Rust network protocol 2634 and build 167584 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] is offline at present; its last recording was 10 days 10 hours ago.
How does [TW][PVE][PVPArea] compare with other servers in the rankings?
For seven-day player hours, [TW][PVE][PVPArea] is ranked #15,258, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [TW][PVE][PVPArea]?
The Rust Census lists that [TW][PVE][PVPArea] fits are: Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is listed as the operator of [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea] and by 4 other servers we track, so the same operator most likely runs them.
What is meant by each tag shown on [TW][PVE][PVPArea]?
These are the tags [TW][PVE][PVPArea] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): au1 is the region code this server carries; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] runs a procedural map of size 4,500 with seed 1684376845, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [TW][PVE][PVPArea], what rules and settings are in force?
No gather rate is given in the name of [TW][PVE][PVPArea]. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to [TW][PVE][PVPArea]?
You can open the console in Rust with F1 and enter client.connect 36.228.212.110:28015; or press Launch Rust and join on this page, and you are connected through Steam.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167584 | Build Game build: 167584. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rau1 | Region code au1 is the region code this server carries. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
