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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,057 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

auto-dump

35.222.115.28:28015 checked 44d ago

Release date
Next release
In five minutes (14:58 UTC)
Source
Live server queries
Server address
35.222.115.28:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on auto-dump

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of auto-dump

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of auto-dump

What the server publishes and what was recorded

Address35.222.115.28:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 04:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average654 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average399 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average43 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average174 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average103 / 125

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on auto-dump?

With too few wipes of auto-dump on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 45 days 6 hours.

Server details

Is auto-dump up, and how well has it held up?

Last seen 44 days 20 hours ago, auto-dump is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

In which location is auto-dump based?

A region is not published by auto-dump. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 35.222.115.28:28015 it is addressed.

Which Rust version is auto-dump running?

The version in use on auto-dump is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on auto-dump?

auto-dump is offline at present; its last recording was 44 days 20 hours ago.

Lists and tags

Which Rust Census filters and lists cover auto-dump?

The Rust Census lists that auto-dump fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on auto-dump?

These are the tags auto-dump publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for auto-dump?

A procedural map runs on auto-dump, generated by the game.

On auto-dump, what rules and settings are in force?

No gather rate is recorded for auto-dump in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What steps are needed to join auto-dump?

You can open the console in Rust with F1 and enter client.connect 35.222.115.28:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.