Statistical profileOffline
sdfgsdg
35.151.250.173:28015 checked 34d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,127
top 63%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,127 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on sdfgsdg
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of sdfgsdg
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of sdfgsdg
What the server publishes and what was recorded
| Address | 35.151.250.173:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 18:12 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 108 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 21 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does sdfgsdg wipe, and how often?
The rhythm of sdfgsdg's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 34 days 8 hours ago.
Server details
How reliable is sdfgsdg, and is it online now?
The latest count records sdfgsdg as offline, last seen 34 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 24 September 2026.
What location has been recorded for sdfgsdg?
A region is not published by sdfgsdg. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 35.151.250.173:28015 is its address.
On which Rust version does sdfgsdg operate?
The version in use on sdfgsdg is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for sdfgsdg?
The last count for sdfgsdg was 34 days 7 hours ago; it is offline at present.
In the rankings of Rust servers, where is sdfgsdg placed?
The rank for sdfgsdg is #14,127 on seven-day player hours, in the top 63% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry sdfgsdg?
These Rust Census lists include sdfgsdg: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on sdfgsdg?
Read by the game's server browser, sdfgsdg publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for sdfgsdg?
The game generates the procedural map on sdfgsdg.
What settings and rules have been listed for sdfgsdg?
The name of sdfgsdg carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join sdfgsdg?
Enter client.connect 35.151.250.173:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.