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Latest count: 37,815 players on 11,628 servers
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Statistical profileOffline

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

NA · us3 35.151.133.48:28015 checked 27d ago

weekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (21:10 UTC)
Source
Live server queries
Server address
35.151.133.48:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,717

top 70% · #1678 in NA

Last wipe

204d ago

weekly schedule

Next wipe

5d 0h

Mon 2 Nov, 07:47 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,717 of all ranked servers, the top 70%, and #1678 in NA, on player hours over the last seven days.
  • Its current map went up 204d ago; the next wipe is expected Monday 2 November, 07:47 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Monday 2 November, 07:47 UTC, in 5d 0h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly

What the server publishes and what was recorded

Address35.151.133.48:28015
RegionNA · us3
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe6 Apr 2026, 07:47 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average2 / 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0 / 75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average158 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average67 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average24 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average35 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

From weekly: 7 days after its last wipe, the next wipe of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is estimated. On Monday 2 November at 07:47 UTC the next wipe is expected. The present world dates from 204 days 23 hours. The tags list a wipe schedule of one week.

Server details

Is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly up, and how well has it held up?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is offline at the time of this release; it was last seen 27 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 30 September 2026.

In which location is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly based?

Region us3 is the code for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly; its NA tag places it in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 35.151.133.48:28015 is its address.

On which Rust version does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly operate?

Rust network protocol 2623 and build 147776 on Windows is the version Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

The last count for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly was 27 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly placed?

On player hours over the last seven days Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly stands at #16,717, #1,678 in North America, in the top 70% of ranked servers.

Tags, lists

Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear among the Rust Census lists and filters?

The Rust Census lists that Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly fits are: Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly carry?

These are the tags Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2623 (Protocol): Your game must run protocol 2623 to join; cs147776 (Build): Build 147776 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus3 (Region code): us3 is the region code this server carries; ^w (Weekly): Wipes are run every week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs a procedural map, which the game generates.

On Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly, what rules and settings are in force?

No gather rate is given in the name of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?

Enter client.connect 35.151.133.48:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus3,v2623,^p,^w,^v,NA,gmrust,cs147776,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2623Protocol Your game must run protocol 2623 to join.
cs147776Build Build 147776 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rus3Region code us3 is the region code this server carries.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.