Statistical profileOffline
Staging Server
35.148.233.39:28015 checked 20h ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#9,131
top 41%
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,131 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 21h ago.
2. Players
Figure 1: Players on Staging Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 20:54 UTC1d ago | – | – | running | 1 |
| Thu 15 Oct, 11:31 UTC13d ago | 1 | held half | 12.4 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 22:26 UTC29d ago | 1 | held half | 15.9 days | 0 |
| Tue 22 Sep, 21:46 UTC36d ago | 0 | – | 6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Staging Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Staging Server
What the server publishes and what was recorded
| Address | 35.148.233.39:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 00:28 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 484 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 299 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 83 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Staging Server wipe, and how often?
Staging Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 21 hours.
On Staging Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
Is Staging Server up, and how well has it held up?
Staging Server is offline at the time of this release; it was last seen 20 hours ago. Of the 168 hours in the last 7 full days, it was up 27 of them, or 16%. The first sighting of it by Rust Census was on 22 September 2026.
What location has been recorded for Staging Server?
No region is published by Staging Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 35.148.233.39:28015 it is addressed.
What version of Rust has been recorded on Staging Server?
Rust network protocol 2635 and build 169448 on Windows is the version Staging Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Staging Server?
The last count for Staging Server was 20 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 12:00 UTC, the busiest hour of the last 48.
What position does Staging Server hold in the server rankings?
For seven-day player hours, Staging Server is ranked #9,131, placing it in the top 41% of all ranked servers.
Lists and tags
Where does Staging Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Staging Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Staging Server carry?
Read by the game's server browser, Staging Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs169448 (Build): The server runs game build 169448; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Staging Server?
A procedural map runs on Staging Server, generated by the game.
How is Staging Server configured, and what rules does it keep?
No gather rate is recorded for Staging Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Staging Server?
Enter client.connect 35.148.233.39:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmvanilla,cs169448,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169448 | Build The server runs game build 169448. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.