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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,058 players on 11,725 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

35.137.172.225:28015 checked 3d ago

Release date
Next release
In five minutes (23:50 UTC)
Source
Live server queries
Server address
35.137.172.225:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak 1

Rank

#13,048

top 59%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,048 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

14.7 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:59 UTC25d ago 1 – running 0
Sat 19 Sep, 23:42 UTC40d ago 1 held half 14.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address35.137.172.225:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 15:59 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426 / 525

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Server name on in-game server list: what is it?

With too few wipes of Server name on in-game server list on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 8 hours have passed since this world was made.

What should you expect on wipe day at Server name on in-game server list?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

How reliable is Server name on in-game server list, and is it online now?

Last seen 3 days ago, Server name on in-game server list is offline in this release. A total of 3 of 168 hours were up over 7 full days, which is 2% of the time. It was first seen by Rust Census on 17 September 2026.

In which location is Server name on in-game server list based?

No region is published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. 35.137.172.225:28015 is its address.

On which Rust version does Server name on in-game server list operate?

Rust network protocol 2635 and build 168909 on Windows is the version Server name on in-game server list runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Server name on in-game server list carry?

Server name on in-game server list is offline at present; its last recording was 3 days ago. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Server name on in-game server list placed?

The rank for Server name on in-game server list is #13,048 on seven-day player hours, in the top 59% of ranked servers.

Lists and tags

Where does Server name on in-game server list appear among the Rust Census lists and filters?

The Rust Census lists that Server name on in-game server list fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Server name on in-game server list carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Server name on in-game server list publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Server name on in-game server list?

The game generates the procedural map on Server name on in-game server list.

On Server name on in-game server list, what rules and settings are in force?

The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Server name on in-game server list?

You can open the console in Rust with F1 and enter client.connect 35.137.172.225:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.