Statistical profileOffline
hello
35.132.120.96:28015 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,478
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,478 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on hello
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of hello
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of hello
What the server publishes and what was recorded
| Address | 35.132.120.96:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 18:45 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 443 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 0 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 65 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 0 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for hello: what is it?
With too few wipes of hello on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 35 days 20 hours have passed since this world was made.
Server details
How reliable is hello, and is it online now?
Last seen 35 days 19 hours ago, hello is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 23 September 2026.
Which location does hello run from?
No region is given by hello. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 35.132.120.96:28015 it is addressed.
On which Rust version does hello operate?
This release lists hello on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does hello carry?
At this release hello is offline, having last been seen 35 days 19 hours ago.
How does hello compare with other servers in the rankings?
For seven-day player hours, hello is ranked #15,478, placing it in the top 71% of all ranked servers.
Tag details
Where does hello appear among the Rust Census lists and filters?
These Rust Census lists include hello: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on hello carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags hello publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for hello?
hello runs a procedural map, which the game generates.
How is hello configured, and what rules does it keep?
No gather rate is recorded for hello in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join hello?
You can open the console in Rust with F1 and enter client.connect 35.132.120.96:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.