Statistical profileOffline
C0deX Build&Base Creative
34.6.76.50:28015 checked 9d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,316
top 70%
Last wipe
26d ago
biweekly schedule
Next wipe
1d 17h
Thu 29 Oct, 18:04 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,316 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 29 October, 18:04 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on C0deX Build&Base Creative
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 18:04 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Usual gap
1.2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 17h | Thu 29 Oct, 18:04 UTC | Own schedule |
| 8d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 17h | Thu 12 Nov, 18:04 UTC | Own schedule |
| 29d 17h | Thu 26 Nov, 18:04 UTC | Own schedule |
| 36d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 17h | Thu 10 Dec, 18:04 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:32 UTC27d ago | 3 | – | 1.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of C0deX Build&Base Creative
What the server publishes and what was recorded
| Address | 34.6.76.50:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 18:04 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 | EA · groups of 8+ · biweekly · 1 on average | 2 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 111 on average | 116 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 144 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 40 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 25 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 6 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for C0deX Build&Base Creative: what is it?
Too few wipes of C0deX Build&Base Creative are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 18:04 UTC the next wipe is expected. This world was generated 26 days 6 hours ago. Its tags carry a wipe schedule of every two weeks.
How is wipe day run on C0deX Build&Base Creative?
The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
How reliable is C0deX Build&Base Creative, and is it online now?
Last seen 9 days 17 hours ago, C0deX Build&Base Creative is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 September 2026.
In which location is C0deX Build&Base Creative based?
A region is not published by C0deX Build&Base Creative. Rust Census does not look up where the machine stands; it shows where a server says it is. At 34.6.76.50:28015 it is addressed.
Which Rust version is C0deX Build&Base Creative running?
Rust network protocol 2634 and build 166494 on Linux is the version C0deX Build&Base Creative runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does C0deX Build&Base Creative carry?
The last count for C0deX Build&Base Creative was 9 days 17 hours ago; it is offline at present.
How does C0deX Build&Base Creative compare with other servers in the rankings?
For seven-day player hours, C0deX Build&Base Creative is ranked #15,316, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry C0deX Build&Base Creative?
These Rust Census lists include C0deX Build&Base Creative: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on C0deX Build&Base Creative carry?
Read by the game's server browser, C0deX Build&Base Creative publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for C0deX Build&Base Creative?
Size 6,000 and seed 847281: that is the procedural map on C0deX Build&Base Creative, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
How is C0deX Build&Base Creative configured, and what rules does it keep?
No gather rate is given in the name of C0deX Build&Base Creative. 8 players is the group limit, the game's default. It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join C0deX Build&Base Creative?
Enter client.connect 34.6.76.50:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.