Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,198 players on 11,665 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private Test Server

34.155.3.231:28015 checked 36d ago

Release date
Next release
In five minutes (18:26 UTC)
Source
Live server queries
Server address
34.155.3.231:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 3

33% full

7-day average

0

peak –

Rank

#15,502

top 68%

Last wipe

69d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
  • It ranks #15,502 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 69d ago.

2. Players

Figure 1: Players on Private Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Private Test Server

3000 · seed 1042791909

Map of Private Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1042791909
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Private Test Server

What the server publishes and what was recorded

Address34.155.3.231:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe19 Aug 2026, 21:08 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average475 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average317 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average33 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average32 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Private Test Server wipe, and how often?

Too few wipes of Private Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 69 days 12 hours.

About the server

How reliable is Private Test Server, and is it online now?

The latest count records Private Test Server as offline, last seen 36 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 September 2026.

Which location does Private Test Server run from?

A region is not published by Private Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 34.155.3.231:28015 it is addressed.

What version of Rust has been recorded on Private Test Server?

This release lists Private Test Server on Rust network protocol 2632 and build 161125, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Private Test Server?

The last count for Private Test Server was 36 days 15 hours ago; it is offline at present.

In the rankings of Rust servers, where is Private Test Server placed?

The rank for Private Test Server is #15,502 on seven-day player hours, in the top 68% of ranked servers.

Tag details

Which Rust Census filters and lists cover Private Test Server?

The Rust Census lists that Private Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Private Test Server?

Read by the game's server browser, Private Test Server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The server runs game build 161125; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Private Test Server?

Size 3,000 and seed 1042791909: that is the procedural map on Private Test Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Private Test Server, what rules and settings are in force?

No gather rate is given in the name of Private Test Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Private Test Server?

Enter client.connect 34.155.3.231:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2632,gmvanilla,cs161125,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp3Max players 3 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol Your game must run protocol 2632 to join.
cs161125Build The server runs game build 161125.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.