Statistical profileOnline
Hotdog Server PvE
31.97.103.50:28015 checked 11m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,679
top 44%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,679 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Hotdog Server PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC25d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Hotdog Server PvE
What the server publishes and what was recorded
| Address | 31.97.103.50:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 22:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
PvE only, no griefing. Build without worrying about losing everything overnight. No base raiding/griefing PvE zombies/scientists/events still active Active, fair admin team Friendly community, new players welcome Solo/duo/trio friendly Come chill, build big, and actually keep your loot.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 13 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 35 on average | 18 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 15 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 29 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 12 / 150 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 18 on average | 4 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does Hotdog Server PvE wipe, and how often?
The rhythm of Hotdog Server PvE's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 25 days 11 hours have passed since this world was made.
What should you expect on wipe day at Hotdog Server PvE?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
Is Hotdog Server PvE up, and how well has it held up?
This release records Hotdog Server PvE as online. By its own reported uptime, it restarted about 3 days 8 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Hotdog Server PvE show?
Average server fps over the last 48 hours was 72, with a low of 35. The world carried up to 111,778 entities, including buildings, deployables and all else. The peak memory use recorded was 3,923 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Hotdog Server PvE?
A region is not published by Hotdog Server PvE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.97.103.50:28015 it is addressed.
On which Rust version does Hotdog Server PvE operate?
This release lists Hotdog Server PvE on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Hotdog Server PvE?
At counting time Hotdog Server PvE recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 20:00 UTC: 1 players.
How does Hotdog Server PvE compare with other servers in the rankings?
The rank for Hotdog Server PvE is #9,679 on seven-day player hours, in the top 44% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Hotdog Server PvE?
Included in these Rust Census lists is Hotdog Server PvE: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is meant by each tag shown on Hotdog Server PvE?
These are the tags Hotdog Server PvE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Hotdog Server PvE?
The procedural map on Hotdog Server PvE is generated by the game, measures 4,500 and carries seed 6738. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Hotdog Server PvE?
No gather rate is given in the name of Hotdog Server PvE. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Hotdog Server PvE?
You can open the console in Rust with F1 and enter client.connect 31.97.103.50:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.