Statistical profileOffline
ServerName
31.77.113.54:28015 checked 27d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,212
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,212 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 10:04 UTC28d ago | 1 | – | running | 0 |
| Sun 27 Sep, 13:29 UTC31d ago | 0 | – | 2.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 31.77.113.54:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 10:04 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 154 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 127 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 43 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does ServerName wipe, and how often?
With too few wipes of ServerName on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 19 hours have passed since this world was made.
How is wipe day run on ServerName?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is ServerName up, and how well has it held up?
The latest count records ServerName as offline, last seen 27 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 27 September 2026.
What location has been recorded for ServerName?
A region is not published by ServerName. Rust Census does not look up where the machine stands; it shows where a server says it is. 31.77.113.54:28015 is its address.
On which Rust version does ServerName operate?
Rust network protocol 2633 and build 165217 on Windows is the version ServerName runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on ServerName?
At this release ServerName is offline, having last been seen 27 days 16 hours ago.
How does ServerName compare with other servers in the rankings?
The rank for ServerName is #14,212 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
Where does ServerName appear among the Rust Census lists and filters?
These Rust Census lists include ServerName: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ServerName: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
On ServerName, what rules and settings are in force?
The name of ServerName carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to ServerName?
Enter client.connect 31.77.113.54:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.