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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,281 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Build-Server

31.77.10.167:28015 checked 2d ago

pve
Release date
Next release
In five minutes (00:55 UTC)
Source
Live server queries
Server address
31.77.10.167:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Build-Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Build-Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Build-Server

What the server publishes and what was recorded

Address31.77.10.167:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 07:10 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average5 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average4 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average2 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average1 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average3 / 30

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Build-Server: what is it?

With too few wipes of Build-Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 15 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Build-Server?

The latest count records Build-Server as offline, last seen 2 days 21 hours ago. A total of 1 of 48 hours were up over 2 full days, which is 2% of the time. The first sighting of it by Rust Census was on 25 October 2026.

What location has been recorded for Build-Server?

A region is not published by Build-Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 31.77.10.167:28015 is its address.

What version of Rust has been recorded on Build-Server?

Rust network protocol 2635 and build 168909 on Windows is the version Build-Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Build-Server?

Build-Server is offline at present; its last recording was 2 days 21 hours ago. This release gives a seven-day average of 0 players.

What position does Build-Server hold in the server rankings?

For seven-day player hours, Build-Server is ranked #15,339, placing it in the top 69% of all ranked servers.

Lists and tags

Where does Build-Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is Build-Server: Rust build servers: listed, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Build-Server?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger are the tags Build-Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Build-Server?

Build-Server runs a procedural map, which the game generates.

What settings and rules have been listed for Build-Server?

No gather rate is recorded for Build-Server in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Build-Server?

Enter client.connect 31.77.10.167:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.