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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
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Statistical profileOffline

FuckEAC Test Server

31.76.107.12:28015 checked 20d ago

Release date
Next release
In five minutes (13:20 UTC)
Source
Live server queries
Server address
31.76.107.12:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,647

top 62%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,647 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on FuckEAC Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:57 UTC20d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of FuckEAC Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of FuckEAC Test Server

What the server publishes and what was recorded

Address31.76.107.12:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 11:57 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does FuckEAC Test Server wipe, and how often?

With too few wipes of FuckEAC Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 10 hours have passed since this world was made.

On FuckEAC Test Server, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

Server record

Is FuckEAC Test Server up, and how well has it held up?

Last seen 20 days 9 hours ago, FuckEAC Test Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 8 October 2026.

Which location does FuckEAC Test Server run from?

A region is not published by FuckEAC Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.76.107.12:28015 it is addressed.

On which Rust version does FuckEAC Test Server operate?

This release lists FuckEAC Test Server on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does FuckEAC Test Server carry?

At this release FuckEAC Test Server is offline, having last been seen 20 days 9 hours ago.

How does FuckEAC Test Server compare with other servers in the rankings?

For seven-day player hours, FuckEAC Test Server is ranked #13,647, placing it in the top 62% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry FuckEAC Test Server?

The Rust Census lists that FuckEAC Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on FuckEAC Test Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags FuckEAC Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on FuckEAC Test Server?

A procedural map runs on FuckEAC Test Server, generated by the game.

On FuckEAC Test Server, what rules and settings are in force?

No gather rate is recorded for FuckEAC Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

How to join

What is the way to join FuckEAC Test Server?

Enter client.connect 31.76.107.12:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.