Statistical profileOffline
Test Server (by magic)
31.7.57.155:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
3d ago
weekly schedule
Next wipe
3d 23h
Sun 1 Nov, 18:39 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Sunday 1 November, 18:39 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Test Server (by magic)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 3d 23h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server (by magic)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server (by magic)
What the server publishes and what was recorded
| Address | 31.7.57.155:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 25 Oct 2026, 18:39 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 5 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 15 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 33 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Test Server (by magic)?
An estimate from weekly: 7 days after its last wipe gives the next wipe of Test Server (by magic). On Sunday 1 November at 18:39 UTC the next wipe is expected. 3 days have passed since this world was made. A weekly wipe schedule is published in its tags.
Server details
How reliable is Test Server (by magic), and is it online now?
The latest count records Test Server (by magic) as offline, last seen 2 days 1 hours ago. 0 of 24 hours on over the last 1 full day gives an uptime of 0%. First recorded by Rust Census on 26 October 2026.
What location has been recorded for Test Server (by magic)?
No region is given by Test Server (by magic). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 31.7.57.155:28015 it is addressed.
Which Rust version is Test Server (by magic) running?
Rust network protocol 2635 and build 168909 on Windows is the version Test Server (by magic) runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Test Server (by magic)?
The last count for Test Server (by magic) was 2 days 1 hours ago; it is offline at present. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Test Server (by magic) placed?
For seven-day player hours, Test Server (by magic) is ranked #15,426, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test Server (by magic)?
These Rust Census lists include Test Server (by magic): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on Test Server (by magic)?
Read by the game's server browser, Test Server (by magic) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Test Server (by magic)?
Test Server (by magic) runs a procedural map, which the game generates.
How is Test Server (by magic) configured, and what rules does it keep?
No gather rate is given in the name of Test Server (by magic). The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Test Server (by magic)?
You can open the console in Rust with F1 and enter client.connect 31.7.57.155:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.