Statistical profileOffline
RUST COMBAT | Training
31.59.180.70:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on RUST COMBAT | Training
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:07 UTC12d ago | 0 | – | running | 1 |
| Fri 9 Oct, 02:18 UTC20d ago | – | – | 7.4 days | 0 |
| Thu 8 Oct, 01:11 UTC21d ago | 0 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RUST COMBAT | Training
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RUST COMBAT | Training
What the server publishes and what was recorded
| Address | 31.59.180.70:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 20 max |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 18:37 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 64 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 69 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 96 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 22 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 14 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does RUST COMBAT | Training wipe, and how often?
RUST COMBAT | Training wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 13 days 13 hours ago.
What should you expect on wipe day at RUST COMBAT | Training?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
How reliable is RUST COMBAT | Training, and is it online now?
Last seen 3 days 9 hours ago, RUST COMBAT | Training is offline in this release. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. The first sighting of it by Rust Census was on 7 October 2026.
What location has been recorded for RUST COMBAT | Training?
No region is given by RUST COMBAT | Training. Rust Census does not look up where the machine stands; it shows where a server says it is. 31.59.180.70:28015 is its address.
On which Rust version does RUST COMBAT | Training operate?
Rust network protocol 2635 and build 168909 on Windows is the version RUST COMBAT | Training runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on RUST COMBAT | Training?
The last count for RUST COMBAT | Training was 3 days 9 hours ago; it is offline at present. The seven-day average for this server is 0 players.
How does RUST COMBAT | Training compare with other servers in the rankings?
For seven-day player hours, RUST COMBAT | Training is ranked #15,339, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover RUST COMBAT | Training?
Included in these Rust Census lists is RUST COMBAT | Training: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on RUST COMBAT | Training?
Read by the game's server browser, RUST COMBAT | Training publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts20 (Group limit): The limit is 20 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On RUST COMBAT | Training, what rules and settings are in force?
No gather rate is given in the name of RUST COMBAT | Training. No group exceeds 20 players. combat training is the game mode recorded, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join RUST COMBAT | Training?
You can open the console in Rust with F1 and enter client.connect 31.59.180.70:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts20 | Group limit The limit is 20 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative No gathering is needed; this is sandbox building, and you build what you like. |
|---|---|
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.