Statistical profileOffline
SUPERDEMIR
31.58.51.201:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,312 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on SUPERDEMIR
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of SUPERDEMIR
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of SUPERDEMIR
What the server publishes and what was recorded
| Address | 31.58.51.201:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 15:13 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 670 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 460 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 307 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 306 on average | 55 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 138 / 175 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 215 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for SUPERDEMIR: what is it?
Too few wipes of SUPERDEMIR are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 14 days 22 hours ago.
Server record
Is SUPERDEMIR up, and how well has it held up?
SUPERDEMIR is offline at the time of this release; it was last seen 14 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 October 2026.
Which location does SUPERDEMIR run from?
No region is given by SUPERDEMIR. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.58.51.201:28015 it is addressed.
Which Rust version is SUPERDEMIR running?
Rust network protocol 2634 and build 167781 on Windows is the version SUPERDEMIR runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on SUPERDEMIR?
The last count for SUPERDEMIR was 14 days 19 hours ago; it is offline at present.
How does SUPERDEMIR compare with other servers in the rankings?
For seven-day player hours, SUPERDEMIR is ranked #15,312, placing it in the top 71% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover SUPERDEMIR?
The Rust Census lists that SUPERDEMIR fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on SUPERDEMIR?
gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags SUPERDEMIR publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on SUPERDEMIR?
The game generates the procedural map on SUPERDEMIR.
What settings and rules have been listed for SUPERDEMIR?
No gather rate is recorded for SUPERDEMIR in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join SUPERDEMIR?
You can open the console in Rust with F1 and enter client.connect 31.58.51.201:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.