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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,299 players on 11,732 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustochill

31.58.178.92:28015 checked 25d ago

Release date
Next release
In five minutes (11:45 UTC)
Source
Live server queries
Server address
31.58.178.92:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,735

top 65%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,735 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Rustochill

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustochill

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rustochill

What the server publishes and what was recorded

Address31.58.178.92:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:20 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average312 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average23 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average51 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average63 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rustochill: what is it?

Too few wipes of Rustochill are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 4 hours have passed since this world was made.

About the server

How reliable is Rustochill, and is it online now?

Rustochill is offline at the time of this release; it was last seen 25 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.

What location has been recorded for Rustochill?

No region is given by Rustochill. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.58.178.92:28015 it is addressed.

What version of Rust has been recorded on Rustochill?

The version in use on Rustochill is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Rustochill?

At this release Rustochill is offline, having last been seen 25 days 12 hours ago.

What position does Rustochill hold in the server rankings?

For seven-day player hours, Rustochill is ranked #14,735, placing it in the top 65% of all ranked servers.

Tags, lists

Where does Rustochill appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rustochill: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rustochill: what do they indicate?

Read by the game's server browser, Rustochill publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rustochill?

A procedural map runs on Rustochill, generated by the game.

How is Rustochill configured, and what rules does it keep?

No gather rate is recorded for Rustochill in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Rustochill?

You can open the console in Rust with F1 and enter client.connect 31.58.178.92:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build The server runs game build 166494.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.