Statistical profileOffline
My Staging Test Server
31.58.178.10:28015 checked 21d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#15,266
top 69%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #15,266 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on My Staging Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Staging Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Staging Test Server
What the server publishes and what was recorded
| Address | 31.58.178.10:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 16:12 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 484 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 299 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 83 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does My Staging Test Server wipe, and how often?
The rhythm of My Staging Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 34 days 5 hours.
Server record
How reliable is My Staging Test Server, and is it online now?
The latest count records My Staging Test Server as offline, last seen 21 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.
What location has been recorded for My Staging Test Server?
A region is not published by My Staging Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.58.178.10:28015 it is addressed.
Which Rust version is My Staging Test Server running?
Rust network protocol 2634 and build 166629 on Windows is the version My Staging Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does My Staging Test Server carry?
My Staging Test Server is offline at present; its last recording was 21 days 6 hours ago.
In the rankings of Rust servers, where is My Staging Test Server placed?
The rank for My Staging Test Server is #15,266 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry My Staging Test Server?
These Rust Census lists include My Staging Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on My Staging Test Server: what do they indicate?
These are the tags My Staging Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166629 (Build): Game build: 166629; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for My Staging Test Server?
A procedural map runs on My Staging Test Server, generated by the game.
What settings and rules have been listed for My Staging Test Server?
No gather rate is given in the name of My Staging Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to My Staging Test Server?
You can open the console in Rust with F1 and enter client.connect 31.58.178.10:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166629,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166629 | Build Game build: 166629. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.