Statistical profileOffline
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
NA 31.56.20.102:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,426
top 69% · #1534 in NA
Last wipe
10d ago
weekly schedule
Next wipe
3d 1h
Sat 31 Oct, 19:39 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,426 of all ranked servers, the top 69%, and #1534 in NA, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Saturday 31 October, 19:39 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 19:39 UTC, in 3d 1h. Its weekly schedule tag · low confidence
Usual gap
7 days
between real wipes
On rhythm
75%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 1h | Sat 31 Oct, 19:39 UTC | Own schedule |
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 10d 1h | Sat 7 Nov, 19:39 UTC | Own schedule |
| 17d 1h | Sat 14 Nov, 19:39 UTC | Own schedule |
| 24d 1h | Sat 21 Nov, 19:39 UTC | Own schedule |
| 31d 1h | Sat 28 Nov, 19:39 UTC | Own schedule |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 38d 1h | Sat 5 Dec, 19:39 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:39 UTC10d ago | 1 | – | running | 0 |
| Thu 8 Oct, 18:35 UTC20d ago | 0 | – | 9 days | 0 |
| Thu 1 Oct, 18:35 UTC FW27d ago | 0 | – | 7 days | 0 |
| Thu 24 Sep, 18:35 UTC34d ago | 0 | – | 7 days | 0 |
| Thu 17 Sep, 18:35 UTC41d ago | 0 | – | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
3500 · seed 632248558
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 632248558 |
8. Server characteristics
Table 4: Characteristics of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
What the server publishes and what was recorded
| Address | 31.56.20.102:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | trio |
| Wipe schedule | weekly |
| Last wipe | 17 Oct 2026, 19:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Fair 2X progression. Vanilla loot and raid costs. Max team 3. Weekly Thursday 12:30 PM Mountain. Active moderation. No pay-to-win.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 187 on average | 30 / 200 |
| [US] Stevious 2x | Solo/Duo/Trio | 10/22 | NA · trio · 2x · weekly · 93 on average | 3 / 150 |
| Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27 | NA · trio · 2x · weekly · 3 on average | 3 / 200 |
| US Limitless 2x Solo/Duo/Trio|No BP Wipes|Team BPs|Noob Friendl | NA · trio · 2x · weekly · 2 on average | 3 / 200 |
| WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED | NA · trio · 3x · weekly · 266 on average | 58 / 200 |
| [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP | NA · quad · 2x · weekly · 37 on average | 5 / 75 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W: what is it?
Too few wipes of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W are recorded to confirm its schedule, so its tag is followed by the prediction. Saturday 31 October at 19:39 UTC is the date of its next wipe. This world was generated 10 days 22 hours ago. The tags list a wipe schedule of one week.
On [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 9 hours after the latest wipe, the crowd peaked.
Server record
Is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W up, and how well has it held up?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is offline at the time of this release; it was last seen 35 hours ago. The uptime it reports puts the last restart at about 4 days 11 hours ago. A total of 152 of 168 hours were up over 7 full days, which is 90% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hold a steady frame rate and connection?
Average server fps over the last 48 hours was 213, with a low of 197. The world carried up to 69,093 entities, including buildings, deployables and all else. Up to 2,907 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W based?
In North America [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 31.56.20.102:28015 is its address.
What version of Rust has been recorded on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
This release lists [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W carry?
At this release [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is offline, having last been seen 35 hours ago. Averaged across seven days, the count is 0 players.
What position does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hold in the server rankings?
For seven-day player hours [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is ranked #15,426 and #1,534 in North America, placing it in the top 69% of all ranked servers. The server stands at #525 among trio servers.
Tag details
On Rust Census, which lists and filters carry [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
The Rust Census lists that [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W fits are: Rust 2x servers, counted, Modded Rust servers, counted, Trio servers, group limit three and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): No team may hold more than 3; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed; NA (North America): The server browser files this server under North America are the tags [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs a procedural map of size 3,500 with seed 632248558, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W configured, and what rules does it keep?
The name of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W records a gather rate of 2x. For groups (trio), the maximum is 3 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
Enter client.connect 31.56.20.102:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://playsecondshift.com.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts3 | Group limit No team may hold more than 3. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
