Statistical profileOffline
myserver
31.43.214.148:28015 checked 1d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#12,707
top 57%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,707 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on myserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:38 UTC2d ago | 1 | – | running | 0 |
| Wed 14 Oct, 11:39 UTC14d ago | 1 | halved by day 3 | 12.2 days | 0 |
| Tue 13 Oct, 07:37 UTC15d ago | 1 | – | 1.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of myserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of myserver
What the server publishes and what was recorded
| Address | 31.43.214.148:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 11:39 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 29 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on myserver?
No next wipe can be predicted for myserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 14 days 14 hours ago.
What should you expect on wipe day at myserver?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Server record
Is myserver up, and how well has it held up?
myserver is offline at the time of this release; it was last seen 37 hours ago. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. The first sighting of it by Rust Census was on 12 October 2026.
In which location is myserver based?
No region is given by myserver. Rust Census does not look up where the machine stands; it shows where a server says it is. 31.43.214.148:28015 is its address.
On which Rust version does myserver operate?
Rust network protocol 2635 and build 169170 on Windows is the version myserver runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on myserver?
At this release myserver is offline, having last been seen 37 hours ago. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 13:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is myserver placed?
The rank for myserver is #12,707 on seven-day player hours, in the top 57% of ranked servers.
Lists and tags
Where does myserver appear among the Rust Census lists and filters?
These Rust Census lists include myserver: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on myserver?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169170 (Build): Build 169170 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags myserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on myserver?
A procedural map runs on myserver, generated by the game.
How is myserver configured, and what rules does it keep?
No gather rate is recorded for myserver in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join myserver?
You can open the console in Rust with F1 and enter client.connect 31.43.214.148:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs169170,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169170 | Build Build 169170 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.