Statistical profileOffline
Development (QP) [07.10]
EU 31.43.146.212:31000 checked 22d ago
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1. Main points
Players now
1/ 6
17% full
7-day average
0
peak –
Rank
#14,622
top 66% · #2411 in EU
Last wipe
22d ago
weekly schedule
Next wipe
5d 8h
Wed 4 Nov, 11:04 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 17% of its 6 slots.
- It ranks #14,622 of all ranked servers, the top 66%, and #2411 in EU, on player hours over the last seven days.
- Its current map went up 22d ago; the next wipe is expected Wednesday 4 November, 11:04 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Development (QP) [07.10]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 8h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Development (QP) [07.10]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Development (QP) [07.10]
What the server publishes and what was recorded
| Address | 31.43.146.212:31000 |
|---|---|
| Region | EU |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 7 Oct 2026, 11:04 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 33 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 118 / 200 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 28 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 9 / 100 |
| 35+ВЗРОСЛЫЙ RUSTx2 MAIN | EU · groups of 128+ · weekly · 9 on average | 2 / 125 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Development (QP) [07.10]?
An estimate from weekly: 7 days after its last wipe gives the next wipe of Development (QP) [07.10]. Wednesday 4 November at 11:04 UTC is the date of its next wipe. 22 days 15 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
Server record
What does the record show for the uptime and current status of Development (QP) [07.10]?
Last seen 22 days 15 hours ago, Development (QP) [07.10] is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 7 October 2026.
In which location is Development (QP) [07.10] based?
Its EU tag is how Development (QP) [07.10] lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 31.43.146.212:31000 is its address.
What version of Rust has been recorded on Development (QP) [07.10]?
Rust network protocol 2634 and build 166652 on Windows is the version Development (QP) [07.10] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Development (QP) [07.10]?
Development (QP) [07.10] is offline at present; its last recording was 22 days 15 hours ago.
How does Development (QP) [07.10] compare with other servers in the rankings?
For seven-day player hours Development (QP) [07.10] is ranked #14,622 and #2,411 in Europe, placing it in the top 66% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Development (QP) [07.10]?
These Rust Census lists include Development (QP) [07.10]: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Development (QP) [07.10] carry?
These are the tags Development (QP) [07.10] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Development (QP) [07.10]?
A procedural map runs on Development (QP) [07.10], generated by the game.
On Development (QP) [07.10], what rules and settings are in force?
No gather rate is given in the name of Development (QP) [07.10]. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Development (QP) [07.10]?
You can open the console in Rust with F1 and enter client.connect 31.43.146.212:31000; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players 6 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.