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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,703 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local test map

31.32.14.252:28015 checked 5d ago

Release date
Next release
In five minutes (12:25 UTC)
Source
Live server queries
Server address
31.32.14.252:28015
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 1

Rank

#10,716

top 48%

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,716 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Local test map

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:16 UTC5d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local test map

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local test map

What the server publishes and what was recorded

Address31.32.14.252:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 07:57 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Local test map?

The rhythm of Local test map's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 5 days 13 hours ago.

What should you expect on wipe day at Local test map?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is Local test map up, and how well has it held up?

Local test map is offline at the time of this release; it was last seen 5 days 9 hours ago. A total of 4 of 144 hours were up over 6 full days, which is 3% of the time. It was first seen by Rust Census on 21 October 2026.

In which location is Local test map based?

No region is given by Local test map. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.32.14.252:28015 it is addressed.

Which Rust version is Local test map running?

This release lists Local test map on Rust network protocol 2635 and build 168971, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Local test map carry?

The last count for Local test map was 5 days 9 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.

What position does Local test map hold in the server rankings?

The rank for Local test map is #10,716 on seven-day player hours, in the top 48% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Local test map?

These Rust Census lists include Local test map: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Local test map?

These are the tags Local test map publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168971 (Build): Build 168971 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Local test map?

A procedural map runs on Local test map, generated by the game.

On Local test map, what rules and settings are in force?

The name of Local test map carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Local test map?

Enter client.connect 31.32.14.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168971,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168971Build Build 168971 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.