Statistical profileOffline
Local test map
31.32.14.252:28015 checked 5d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#10,716
top 48%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,716 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Local test map
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 07:16 UTC5d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Local test map
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local test map
What the server publishes and what was recorded
| Address | 31.32.14.252:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 07:57 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 39 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 109 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Local test map?
The rhythm of Local test map's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 5 days 13 hours ago.
What should you expect on wipe day at Local test map?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is Local test map up, and how well has it held up?
Local test map is offline at the time of this release; it was last seen 5 days 9 hours ago. A total of 4 of 144 hours were up over 6 full days, which is 3% of the time. It was first seen by Rust Census on 21 October 2026.
In which location is Local test map based?
No region is given by Local test map. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.32.14.252:28015 it is addressed.
Which Rust version is Local test map running?
This release lists Local test map on Rust network protocol 2635 and build 168971, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Local test map carry?
The last count for Local test map was 5 days 9 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
What position does Local test map hold in the server rankings?
The rank for Local test map is #10,716 on seven-day player hours, in the top 48% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Local test map?
These Rust Census lists include Local test map: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Local test map?
These are the tags Local test map publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168971 (Build): Build 168971 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Local test map?
A procedural map runs on Local test map, generated by the game.
On Local test map, what rules and settings are in force?
The name of Local test map carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Local test map?
Enter client.connect 31.32.14.252:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168971,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168971 | Build Build 168971 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.