Statistical profileOffline
BoiledOwlGaming
31.214.203.206:10100 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,304
top 71%
Last wipe
56d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,304 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 56d ago.
2. Players
Figure 1: Players on BoiledOwlGaming
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of BoiledOwlGaming
What the server publishes and what was recorded
| Address | 31.214.203.206:10100 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 18:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 180 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 222 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 643 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 39 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 748 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 585 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on BoiledOwlGaming?
Too few wipes of BoiledOwlGaming are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 56 days 4 hours ago.
About the server
What does the record show for the uptime and current status of BoiledOwlGaming?
The latest count records BoiledOwlGaming as offline, last seen 34 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does BoiledOwlGaming run from?
No region is published by BoiledOwlGaming. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 31.214.203.206:10100 is its address.
What version of Rust has been recorded on BoiledOwlGaming?
The version in use on BoiledOwlGaming is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on BoiledOwlGaming?
BoiledOwlGaming is offline at present; its last recording was 34 days 11 hours ago.
In the rankings of Rust servers, where is BoiledOwlGaming placed?
For seven-day player hours, BoiledOwlGaming is ranked #16,304, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry BoiledOwlGaming?
These Rust Census lists include BoiledOwlGaming: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Which meanings do the tags on BoiledOwlGaming carry?
These are the tags BoiledOwlGaming publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^q (Premium): Rust's premium status is required to join. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on BoiledOwlGaming?
The procedural map on BoiledOwlGaming is generated by the game, measures 3,500 and carries seed 6738. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for BoiledOwlGaming?
No gather rate is given in the name of BoiledOwlGaming. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Rust's premium status is required to join. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join BoiledOwlGaming?
Enter client.connect 31.214.203.206:10100 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Rust's premium status is required to join.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmvanilla,cs165217,^q,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^q | Premium Rust's premium status is required to join. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
