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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,772 players on 11,856 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Moon's Fun House

31.214.196.157:7917 checked 9m ago

Release date
Next release
In five minutes (15:10 UTC)
Source
Live server queries
Server address
31.214.196.157:7917
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 55

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

27d ago

no schedule published

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 55 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Moon's Fun House

Players now and over time, UTC

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020016:0001:0010:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 3hThu 5 Nov, 19:00 UTCForce wipe FW
35d 3hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Moon's Fun House

4000 · seed 6738

Map of Moon's Fun House

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed6738
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Moon's Fun House

What the server publishes and what was recorded

Address31.214.196.157:7917
Region–
Max players55
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Moon's Fun House?

Once a month, and only with the force wipe, does Moon's Fun House wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 20 hours have passed since this world was made.

What should you expect on wipe day at Moon's Fun House?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

Is Moon's Fun House up, and how well has it held up?

At the latest check, Moon's Fun House was online. By its own reported uptime, it restarted about 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Moon's Fun House show?

The figures for the last 48 hours give an average of 83 server fps and a minimum of 58. Buildings, deployables and everything else in the world took the entity count to 92,665. Up to 2,297 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Moon's Fun House run from?

A region is not published by Moon's Fun House. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.214.196.157:7917 it is addressed.

What version of Rust has been recorded on Moon's Fun House?

This release lists Moon's Fun House on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Moon's Fun House?

At counting time Moon's Fun House recorded 0 players across 55 slots. The seven-day average for this server is 0 players.

What position does Moon's Fun House hold in the server rankings?

The rank for Moon's Fun House is #15,344 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does Moon's Fun House appear among the Rust Census lists and filters?

These Rust Census lists include Moon's Fun House: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Moon's Fun House: what do they indicate?

Read by the game's server browser, Moon's Fun House publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp55 (Max players): 55 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Moon's Fun House?

Moon's Fun House runs a procedural map of size 4,000 with seed 6738, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Moon's Fun House configured, and what rules does it keep?

The name of Moon's Fun House carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Moon's Fun House?

You can open the console in Rust with F1 and enter client.connect 31.214.196.157:7917; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp55Max players 55 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.