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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,292 players on 11,794 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

111OdawgsWorld

31.214.143.125:10200 checked 20d ago

Release date
Next release
In five minutes (19:10 UTC)
Source
Live server queries
Server address
31.214.143.125:10200
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,863

top 72%

Last wipe

28d ago

no schedule published

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,863 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 111OdawgsWorld

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:08 UTC FW28d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 111OdawgsWorld

3500 · seed 6738

Map of 111OdawgsWorld

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed6738
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 111OdawgsWorld

What the server publishes and what was recorded

Address31.214.143.125:10200
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average239 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average671 / 800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average743 / 900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average604 / 725

10. Quick answers

From the figures on this page.

Wipe records

When does 111OdawgsWorld wipe, and how often?

The force wipe is the only wipe 111OdawgsWorld takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 28 days 3 hours ago.

On 111OdawgsWorld, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

Is 111OdawgsWorld up, and how well has it held up?

111OdawgsWorld is offline at the time of this release; it was last seen 20 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

What location has been recorded for 111OdawgsWorld?

A region is not published by 111OdawgsWorld. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.214.143.125:10200 it is addressed.

On which Rust version does 111OdawgsWorld operate?

The version in use on 111OdawgsWorld is Rust network protocol 2634 and build 167231 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on 111OdawgsWorld?

111OdawgsWorld is offline at present; its last recording was 20 days 3 hours ago.

How does 111OdawgsWorld compare with other servers in the rankings?

The rank for 111OdawgsWorld is #15,863 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover 111OdawgsWorld?

These Rust Census lists include 111OdawgsWorld: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on 111OdawgsWorld: what do they indicate?

Read by the game's server browser, 111OdawgsWorld publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for 111OdawgsWorld?

111OdawgsWorld runs a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is 111OdawgsWorld configured, and what rules does it keep?

No gather rate is given in the name of 111OdawgsWorld. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join 111OdawgsWorld?

Enter client.connect 31.214.143.125:10200 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167231Build Build 167231 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.