Statistical profileOnline
[PVE] Green Island - Heli-Training
31.214.141.107:27000 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on [PVE] Green Island - Heli-Training
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:04 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [PVE] Green Island - Heli-Training
What the server publishes and what was recorded
| Address | 31.214.141.107:27000 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 5 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 0 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 1 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 1 / 30 |
10. Quick answers
From the figures on this page.
Wipe details
When does [PVE] Green Island - Heli-Training wipe, and how often?
Too few wipes of [PVE] Green Island - Heli-Training are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 17 hours.
How is wipe day run on [PVE] Green Island - Heli-Training?
Recent wipes drew an average peak of 1 players. On the latest wipe, 4 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of [PVE] Green Island - Heli-Training?
[PVE] Green Island - Heli-Training is online at the time of this release. About 7 days 4 hours ago is when it last restarted, according to the uptime it reports. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of [PVE] Green Island - Heli-Training show?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 41. The world carried up to 47,232 entities, including buildings, deployables and all else. Memory use reached 2,582 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is [PVE] Green Island - Heli-Training based?
No region is given by [PVE] Green Island - Heli-Training. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.214.141.107:27000 it is addressed.
On which Rust version does [PVE] Green Island - Heli-Training operate?
This release lists [PVE] Green Island - Heli-Training on Rust network protocol 2634 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [PVE] Green Island - Heli-Training carry?
The present count is 0 players on [PVE] Green Island - Heli-Training, out of 30 slots. Averaged across seven days, the count is 0 players.
How does [PVE] Green Island - Heli-Training compare with other servers in the rankings?
For seven-day player hours, [PVE] Green Island - Heli-Training is ranked #15,262, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [PVE] Green Island - Heli-Training?
The Rust Census lists that [PVE] Green Island - Heli-Training fits are: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed, Rust creative servers: live figures and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [PVE] Green Island - Heli-Training carry?
These are the tags [PVE] Green Island - Heli-Training publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^d (Combat training): For aim and PvP practice, with loot provided; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for [PVE] Green Island - Heli-Training?
The procedural map on [PVE] Green Island - Heli-Training is generated by the game, measures 2,500 and carries seed 1215872013. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
How is [PVE] Green Island - Heli-Training configured, and what rules does it keep?
The name of [PVE] Green Island - Heli-Training carries no gather rate. The default applies: groups are capped at 8 players. combat training is the game mode recorded, aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [PVE] Green Island - Heli-Training?
Enter client.connect 31.214.141.107:27000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/bRPZVBvT8N.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^d | Combat training For aim and PvP practice, with loot provided. |
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.