Statistical profileOffline
TEST
31.207.190.54:28015 checked 4d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,788
top 48%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,788 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 31.207.190.54:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 10:24 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 175 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 178 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 346 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does TEST wipe, and how often?
Too few wipes of TEST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 3 hours have passed since this world was made.
Server record
Is TEST up, and how well has it held up?
The latest count records TEST as offline, last seen 4 days 1 hours ago. A total of 0 of 72 hours were up over 3 full days, which is 0% of the time. It was first seen by Rust Census on 25 October 2026.
In which location is TEST based?
No region is given by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.207.190.54:28015 it is addressed.
On which Rust version does TEST operate?
Rust network protocol 2635 and build 168909 on Windows is the version TEST runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does TEST carry?
TEST is offline at present; its last recording was 4 days 1 hours ago. Averaged over seven days: 1 players, with a peak of 1.
What position does TEST hold in the server rankings?
The rank for TEST is #10,788 on seven-day player hours, in the top 48% of ranked servers.
Tag details
Which Rust Census filters and lists cover TEST?
The Rust Census lists that TEST fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on TEST: what do they indicate?
Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for TEST?
TEST runs a procedural map, which the game generates.
How is TEST configured, and what rules does it keep?
No gather rate is given in the name of TEST. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to TEST?
Enter client.connect 31.207.190.54:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.