Statistical profileOffline
Server name on in-game server list
31.182.204.6:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
78d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 78d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 31.182.204.6:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Aug 2026, 09:52 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Server name on in-game server list?
With too few wipes of Server name on in-game server list on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 78 days 8 hours ago.
Server record
How reliable is Server name on in-game server list, and is it online now?
Last seen 3 days 6 hours ago, Server name on in-game server list is offline in this release. Of the 48 hours in the last 2 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 25 October 2026.
What location has been recorded for Server name on in-game server list?
A region is not published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.182.204.6:28015 it is addressed.
What version of Rust has been recorded on Server name on in-game server list?
The version in use on Server name on in-game server list is Rust network protocol 2632 and build 160556 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Server name on in-game server list?
The last count for Server name on in-game server list was 3 days 6 hours ago; it is offline at present. The seven-day average for this server is 0 players.
What position does Server name on in-game server list hold in the server rankings?
For seven-day player hours, Server name on in-game server list is ranked #15,426, placing it in the top 69% of all ranked servers.
Tag details
Where does Server name on in-game server list appear among the Rust Census lists and filters?
The Rust Census lists that Server name on in-game server list fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Server name on in-game server list carry?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): To connect, your game version must match protocol 2632; cs160556 (Build): Build 160556 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
On Server name on in-game server list, what rules and settings are in force?
No gather rate is given in the name of Server name on in-game server list. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Server name on in-game server list?
You can open the console in Rust with F1 and enter client.connect 31.182.204.6:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2632,gmrust,cs160556,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol To connect, your game version must match protocol 2632. |
cs160556 | Build Build 160556 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.