Statistical profileOffline
ServerName
31.173.243.31:28015 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,015
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,015 of all ranked servers, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 31.173.243.31:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 20:39 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 638 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 450 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 307 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 306 on average | 53 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 135 / 175 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 215 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
Too few wipes of ServerName are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 54 days 17 hours.
Server record
What does the record show for the uptime and current status of ServerName?
Last seen 43 days 21 hours ago, ServerName is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 14 September 2026.
What location has been recorded for ServerName?
No region is given by ServerName. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 31.173.243.31:28015 is its address.
What version of Rust has been recorded on ServerName?
This release lists ServerName on Rust network protocol 2633 and build 162929, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for ServerName?
ServerName is offline at present; its last recording was 43 days 21 hours ago.
What position does ServerName hold in the server rankings?
For seven-day player hours, ServerName is ranked #15,015, placing it in the top – of all ranked servers.
Tag details
Which Rust Census filters and lists cover ServerName?
These Rust Census lists include ServerName: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ServerName: what do they indicate?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs162929 (Build): Build 162929 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for ServerName?
A procedural map runs on ServerName, generated by the game.
How is ServerName configured, and what rules does it keep?
No gather rate is given in the name of ServerName. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join ServerName?
Enter client.connect 31.173.243.31:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs162929 | Build Build 162929 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.