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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,486 players on 11,685 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server Name

31.172.201.185:28015 checked 1d ago

Release date
Next release
In five minutes (14:11 UTC)
Source
Live server queries
Server address
31.172.201.185:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 500

0% full

7-day average

1

peak 2

Rank

#9,363

top 42%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #9,363 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on My Server Name

Players now and over time, UTC

AveragePeak
00.511.5211:0012:0013:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020011:0012:0013:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Server Name

4500 · seed 1234567

Map of My Server Name

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Server Name

What the server publishes and what was recorded

Address31.172.201.185:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 08:48 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average360 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average24 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average42 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average66 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on My Server Name?

With too few wipes of My Server Name on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 40 hours ago.

Server record

What does the record show for the uptime and current status of My Server Name?

Last seen 34 hours ago, My Server Name is offline in this release. The uptime it reports puts the last restart at about 5 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 26 October 2026.

What does the performance record of My Server Name show?

Average server fps over the last 48 hours was 90, with a low of 70. Buildings, deployables and everything else in the world took the entity count to 122,434. Memory use reached 2,977 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does My Server Name run from?

No region is published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 31.172.201.185:28015 it is addressed.

Which Rust version is My Server Name running?

The version in use on My Server Name is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on My Server Name?

At this release My Server Name is offline, having last been seen 34 hours ago. Averaged over seven days: 1 players, with a peak of 2. Over the past 48 hours the highest average fell at 14:00 UTC: 2 players.

In the rankings of Rust servers, where is My Server Name placed?

The rank for My Server Name is #9,363 on seven-day player hours, in the top 42% of ranked servers.

Tag details

Where does My Server Name appear among the Rust Census lists and filters?

Included in these Rust Census lists is My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on My Server Name: what do they indicate?

These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for My Server Name?

Size 4,500 and seed 1234567: that is the procedural map on My Server Name, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for My Server Name?

No gather rate is given in the name of My Server Name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join My Server Name?

Enter client.connect 31.172.201.185:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.