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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,266 players on 11,730 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

31.170.22.200:28015 checked 11d ago

Release date
Next release
In five minutes (22:00 UTC)
Source
Live server queries
Server address
31.170.22.200:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,128

top 70%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,128 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep30 Sep10 Oct14 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.9 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 44 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 08:58 UTC21d ago 0 – running 0
Sun 4 Oct, 11:35 UTC24d ago – – 2.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address31.170.22.200:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 08:58 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average659 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average35 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average52 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average219 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112 / 150

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on nameserver?

The rhythm of nameserver's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 21 days 3 hours ago.

How is wipe day run on nameserver?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 44 hours after it began.

About the server

Is nameserver up, and how well has it held up?

nameserver is offline at the time of this release; it was last seen 11 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.

Which location does nameserver run from?

No region is given by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.170.22.200:28015 it is addressed.

On which Rust version does nameserver operate?

This release lists nameserver on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does nameserver carry?

At this release nameserver is offline, having last been seen 11 days 14 hours ago.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #15,128 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry nameserver?

The Rust Census lists that nameserver fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for nameserver?

nameserver runs a procedural map, which the game generates.

How is nameserver configured, and what rules does it keep?

No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join nameserver?

You can open the console in Rust with F1 and enter client.connect 31.170.22.200:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.