Statistical profileOffline
Stevie's Wonderworld
31.17.222.97:28015 checked 22h ago
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1. Main points
Players now
2/ 5
40% full
7-day average
2
peak 3
Rank
#7,949
top 36%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 40% of its 5 slots.
- Over the last seven days it averaged 2 players, with a peak of 3.
- It ranks #7,949 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Stevie's Wonderworld
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Stevie's Wonderworld
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Stevie's Wonderworld
What the server publishes and what was recorded
| Address | 31.17.222.97:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 18:04 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does Stevie's Wonderworld wipe, and how often?
Too few wipes of Stevie's Wonderworld are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 1 hours have passed since this world was made.
Server details
How reliable is Stevie's Wonderworld, and is it online now?
The latest count records Stevie's Wonderworld as offline, last seen 22 hours ago. 8 of 168 hours on across the last 7 full days gives an uptime of 5%. It was first seen by Rust Census on 13 October 2026.
Which location does Stevie's Wonderworld run from?
A region is not published by Stevie's Wonderworld. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 31.17.222.97:28015 it is addressed.
What version of Rust has been recorded on Stevie's Wonderworld?
The version in use on Stevie's Wonderworld is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Stevie's Wonderworld carry?
Stevie's Wonderworld is offline at present; its last recording was 22 hours ago. This release records a seven-day average of 2 players and a peak of 3. Over the past 48 hours the highest average fell at 19:00 UTC: 2 players.
What position does Stevie's Wonderworld hold in the server rankings?
The rank for Stevie's Wonderworld is #7,949 on seven-day player hours, in the top 36% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Stevie's Wonderworld?
The Rust Census lists that Stevie's Wonderworld fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Stevie's Wonderworld: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags Stevie's Wonderworld publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Stevie's Wonderworld?
A procedural map runs on Stevie's Wonderworld, generated by the game.
What settings and rules have been listed for Stevie's Wonderworld?
No gather rate is recorded for Stevie's Wonderworld in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join Stevie's Wonderworld?
Enter client.connect 31.17.222.97:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.