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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,381 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Best Teammate Test

31.134.74.69:28015 checked 18d ago

Release date
Next release
In five minutes (14:00 UTC)
Source
Live server queries
Server address
31.134.74.69:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#14,370

top 65%

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #14,370 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Best Teammate Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct11 Oct14 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:13 UTC18d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Best Teammate Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Best Teammate Test

What the server publishes and what was recorded

Address31.134.74.69:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 12:13 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average529 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average349 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average114 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Best Teammate Test?

The rhythm of Best Teammate Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 9 hours have passed since this world was made.

How is wipe day run on Best Teammate Test?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Best Teammate Test?

The latest count records Best Teammate Test as offline, last seen 18 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 30 September 2026.

What location has been recorded for Best Teammate Test?

No region is given by Best Teammate Test. Rust Census does not look up where the machine stands; it shows where a server says it is. 31.134.74.69:28015 is its address.

What version of Rust has been recorded on Best Teammate Test?

This release lists Best Teammate Test on Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Best Teammate Test?

At this release Best Teammate Test is offline, having last been seen 18 days 7 hours ago.

How does Best Teammate Test compare with other servers in the rankings?

For seven-day player hours, Best Teammate Test is ranked #14,370, placing it in the top 65% of all ranked servers.

Tags, lists

Where does Best Teammate Test appear among the Rust Census lists and filters?

The Rust Census lists that Best Teammate Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Best Teammate Test carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Best Teammate Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Best Teammate Test?

Best Teammate Test runs a procedural map, which the game generates.

On Best Teammate Test, what rules and settings are in force?

No gather rate is recorded for Best Teammate Test in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Best Teammate Test?

Enter client.connect 31.134.74.69:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Game build: 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.