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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,926 players on 11,841 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

31.134.189.233:28015 checked 1d ago

Release date
Next release
In five minutes (07:45 UTC)
Source
Live server queries
Server address
31.134.189.233:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak 1

Rank

#14,996

top 67%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,996 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

AveragePeak
00.250.50.75105:0006:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:00 UTC12d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address31.134.189.233:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 14:20 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average556 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average71 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average66 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average185 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does nameserver wipe, and how often?

With too few wipes of nameserver on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days 23 hours have passed since this world was made.

How is wipe day run on nameserver?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of nameserver?

nameserver is offline at the time of this release; it was last seen 30 hours ago. A total of 3 of 168 hours were up over 7 full days, which is 2% of the time. First recorded by Rust Census on 16 October 2026.

What location has been recorded for nameserver?

A region is not published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 31.134.189.233:28015 is its address.

On which Rust version does nameserver operate?

The version in use on nameserver is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on nameserver?

The last count for nameserver was 30 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. An average of 0 players was recorded at 05:00 UTC, the busiest hour of the last 48.

How does nameserver compare with other servers in the rankings?

For seven-day player hours, nameserver is ranked #14,996, placing it in the top 67% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): Slots: 15; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for nameserver?

The game generates the procedural map on nameserver.

On nameserver, what rules and settings are in force?

The name of nameserver carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join nameserver?

You can open the console in Rust with F1 and enter client.connect 31.134.189.233:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players Slots: 15.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.