Statistical profileOffline
10.145.64.33
31.134.188.77:28015 checked 2d ago
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1. Main points
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#7,174
top 32%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,174 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on 10.145.64.33
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:20 UTC6d ago | 1 | – | running | 0 |
| Sat 17 Oct, 23:51 UTC11d ago | 1 | held half | 4.9 days | 0 |
| Tue 13 Oct, 12:23 UTC16d ago | 0 | – | 4.5 days | 0 |
| Mon 5 Oct, 18:43 UTC23d ago | 0 | – | 7.7 days | 1 |
| Sat 26 Sep, 21:23 UTC32d ago | 1 | – | 8.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 10.145.64.33
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 10.145.64.33
What the server publishes and what was recorded
| Address | 31.134.188.77:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 22:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for 10.145.64.33: what is it?
No next wipe can be predicted for 10.145.64.33, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 15 hours have passed since this world was made.
How is wipe day run on 10.145.64.33?
Recent wipes drew an average peak of 1 players. On the latest wipe, 17 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
Is 10.145.64.33 up, and how well has it held up?
Last seen 2 days 11 hours ago, 10.145.64.33 is offline in this release. 29 of 168 hours on across the last 7 full days gives an uptime of 17%. First recorded by Rust Census on 13 September 2026.
Which location does 10.145.64.33 run from?
No region is given by 10.145.64.33. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 31.134.188.77:28015 is its address.
Which Rust version is 10.145.64.33 running?
Rust network protocol 2635 and build 168909 on Windows is the version 10.145.64.33 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does 10.145.64.33 carry?
10.145.64.33 is offline at present; its last recording was 2 days 11 hours ago. Averaged over seven days: 1 players, with a peak of 1.
What position does 10.145.64.33 hold in the server rankings?
The rank for 10.145.64.33 is #7,174 on seven-day player hours, in the top 32% of ranked servers.
Tag details
Which Rust Census filters and lists cover 10.145.64.33?
The Rust Census lists that 10.145.64.33 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on 10.145.64.33: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags 10.145.64.33 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for 10.145.64.33?
10.145.64.33 runs a procedural map, which the game generates.
On 10.145.64.33, what rules and settings are in force?
No gather rate is given in the name of 10.145.64.33. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join 10.145.64.33?
Enter client.connect 31.134.188.77:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.