Statistical profileOffline
test trainning
31.129.78.22:28015 checked 14d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,077
top 61%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,077 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on test trainning
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test trainning
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test trainning
What the server publishes and what was recorded
| Address | 31.129.78.22:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:00 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 223 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 133 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 43 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 41 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does test trainning wipe, and how often?
With too few wipes of test trainning on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 7 hours.
About the server
What does the record show for the uptime and current status of test trainning?
test trainning is offline at the time of this release; it was last seen 14 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 October 2026.
In which location is test trainning based?
A region is not published by test trainning. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 31.129.78.22:28015 is its address.
Which Rust version is test trainning running?
Rust network protocol 2634 and build 167781 on Windows is the version test trainning runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does test trainning carry?
At this release test trainning is offline, having last been seen 14 days 6 hours ago.
What position does test trainning hold in the server rankings?
The rank for test trainning is #13,077 on seven-day player hours, in the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover test trainning?
These Rust Census lists include test trainning: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on test trainning: what do they indicate?
These are the tags test trainning publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for test trainning?
test trainning runs a procedural map, which the game generates.
How is test trainning configured, and what rules does it keep?
No gather rate is recorded for test trainning in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to test trainning?
Enter client.connect 31.129.78.22:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.