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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,212 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Zache Local Build Server

31.111.112.247:28015 checked 34d ago

moddedoxide
Release date
Next release
In five minutes (23:24 UTC)
Source
Live server queries
Server address
31.111.112.247:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#16,089

top 71%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #16,089 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on Zache Local Build Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Zache Local Build Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Zache Local Build Server

What the server publishes and what was recorded

Address31.111.112.247:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 08:07 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average189 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average123 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average38 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average40 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average36 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Zache Local Build Server: what is it?

Too few wipes of Zache Local Build Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 55 days 9 hours ago.

Server details

What does the record show for the uptime and current status of Zache Local Build Server?

Zache Local Build Server is offline at the time of this release; it was last seen 34 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 September 2026.

Which location does Zache Local Build Server run from?

No region is given by Zache Local Build Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.111.112.247:28015 it is addressed.

On which Rust version does Zache Local Build Server operate?

This release lists Zache Local Build Server on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Zache Local Build Server?

The last count for Zache Local Build Server was 34 days 18 hours ago; it is offline at present.

What position does Zache Local Build Server hold in the server rankings?

For seven-day player hours, Zache Local Build Server is ranked #16,089, placing it in the top 71% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Zache Local Build Server?

The Rust Census lists that Zache Local Build Server fits are: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Zache Local Build Server: what do they indicate?

These are the tags Zache Local Build Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What settings and rules have been listed for Zache Local Build Server?

No gather rate is given in the name of Zache Local Build Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Zache Local Build Server?

You can open the console in Rust with F1 and enter client.connect 31.111.112.247:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Game build: 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.