Statistical profileOffline
Zache Local Build Server
31.111.112.247:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,089
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #16,089 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Zache Local Build Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Zache Local Build Server
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zache Local Build Server
What the server publishes and what was recorded
| Address | 31.111.112.247:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:07 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 189 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 123 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 38 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 40 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 36 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Zache Local Build Server: what is it?
Too few wipes of Zache Local Build Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 55 days 9 hours ago.
Server details
What does the record show for the uptime and current status of Zache Local Build Server?
Zache Local Build Server is offline at the time of this release; it was last seen 34 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 September 2026.
Which location does Zache Local Build Server run from?
No region is given by Zache Local Build Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 31.111.112.247:28015 it is addressed.
On which Rust version does Zache Local Build Server operate?
This release lists Zache Local Build Server on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Zache Local Build Server?
The last count for Zache Local Build Server was 34 days 18 hours ago; it is offline at present.
What position does Zache Local Build Server hold in the server rankings?
For seven-day player hours, Zache Local Build Server is ranked #16,089, placing it in the top 71% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Zache Local Build Server?
The Rust Census lists that Zache Local Build Server fits are: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Zache Local Build Server: what do they indicate?
These are the tags Zache Local Build Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What settings and rules have been listed for Zache Local Build Server?
No gather rate is given in the name of Zache Local Build Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Zache Local Build Server?
You can open the console in Rust with F1 and enter client.connect 31.111.112.247:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.