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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,229 players on 11,595 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Click2Play

NA 3.97.160.219:28015 checked 13m ago

Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
3.97.160.219:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,423

top 69% · #1539 in NA

Last wipe

361d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 500 slots.
  • It ranks #15,423 of all ranked servers, the top 69%, and #1539 in NA, on player hours over the last seven days.
  • Its current map went up 361d ago.

2. Players

Figure 1: Players on Click2Play

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0510152005:0014:0023:0009:0018:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Click2Play

6000 · seed 19

Map of Click2Play

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed19
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Click2Play

What the server publishes and what was recorded

Address3.97.160.219:28015
RegionNA
Max players500
Group limit8, the default
Wipe schedule–
Last wipe1 Nov 2025, 03:40 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average38 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 233 on average57 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 189 on average519 / 600
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average10 / 100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 147 on average362 / 425
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 142 on average45 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does Click2Play wipe, and how often?

The rhythm of Click2Play's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 361 days 1 hours.

Server record

What does the record show for the uptime and current status of Click2Play?

This release records Click2Play as online. The uptime it reports puts the last restart at about 4 days 23 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.

Does Click2Play hold a steady frame rate and connection?

Average server fps over the last 48 hours was 9, with a low of 6. Buildings, deployables and everything else in the world took the entity count to 236,692. Up to 4,015 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Click2Play run from?

In North America Click2Play lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 3.97.160.219:28015 it is addressed.

What version of Rust has been recorded on Click2Play?

This release lists Click2Play on Rust network protocol 2603 and build 135093, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Click2Play?

Click2Play stands at 0 players from 500 slots in this release. Averaged across seven days, the count is 0 players.

What position does Click2Play hold in the server rankings?

For seven-day player hours Click2Play is ranked #15,423 and #1,539 in North America, placing it in the top 69% of all ranked servers.

Tag details

Where does Click2Play appear among the Rust Census lists and filters?

Included in these Rust Census lists is Click2Play: Community servers and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Click2Play?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2603 (Protocol): Protocol 2603 is required; a different version cannot join; cs135093 (Build): The server runs game build 135093; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; NA (North America): In the server browser it appears under North America are the tags Click2Play publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Click2Play?

Size 6,000 and seed 19: that is the procedural map on Click2Play, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Click2Play?

No gather rate is given in the name of Click2Play. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Click2Play?

You can open the console in Rust with F1 and enter client.connect 3.97.160.219:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2603,NA,gmrust,cs135093,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2603Protocol Protocol 2603 is required; a different version cannot join.
cs135093Build The server runs game build 135093.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.