Statistical profileOnline
SolidRusT Lab [CA-WEST]
24.86.211.228:28015 checked 9m ago
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1. Main points
Players now
0/ 42
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 42 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on SolidRusT Lab [CA-WEST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:23 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of SolidRusT Lab [CA-WEST]
What the server publishes and what was recorded
| Address | 24.86.211.228:28015 |
|---|---|
| Region | – |
| Max players | 42 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 19:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 99 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 69 on average | 68 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 4 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 61 on average | 219 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does SolidRusT Lab [CA-WEST] wipe, and how often?
A monthly force wipe is the sole occasion on which SolidRusT Lab [CA-WEST] wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 3 hours ago. The tags list a wipe schedule of one month.
On SolidRusT Lab [CA-WEST], what happens on wipe day?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of SolidRusT Lab [CA-WEST]?
At the latest check, SolidRusT Lab [CA-WEST] was online. By its own reported uptime, it restarted about 6 days 1 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does SolidRusT Lab [CA-WEST] hold a steady frame rate and connection?
Average server fps over the last 48 hours was 119, with a low of 114. Buildings, deployables and everything else in the world took the entity count to 8,734. The peak memory use recorded was 1,652 MB. Players feel low fps and a rising entity count as lag.
In which location is SolidRusT Lab [CA-WEST] based?
A region is not published by SolidRusT Lab [CA-WEST]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 24.86.211.228:28015 it is addressed.
What version of Rust has been recorded on SolidRusT Lab [CA-WEST]?
This release lists SolidRusT Lab [CA-WEST] on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on SolidRusT Lab [CA-WEST]?
At counting time SolidRusT Lab [CA-WEST] recorded 0 players across 42 slots. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is SolidRusT Lab [CA-WEST] placed?
For seven-day player hours, SolidRusT Lab [CA-WEST] is ranked #15,344, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry SolidRusT Lab [CA-WEST]?
Included in these Rust Census lists is SolidRusT Lab [CA-WEST]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on SolidRusT Lab [CA-WEST]: what do they indicate?
Read by the game's server browser, SolidRusT Lab [CA-WEST] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp42 (Max players): Slots: 42; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for SolidRusT Lab [CA-WEST]?
SolidRusT Lab [CA-WEST] runs a procedural map of size 1,500 with seed 12345, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for SolidRusT Lab [CA-WEST]?
The name of SolidRusT Lab [CA-WEST] carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join SolidRusT Lab [CA-WEST]?
You can open the console in Rust with F1 and enter client.connect 24.86.211.228:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://solidrust.net is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp42,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp42 | Max players Slots: 42. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
